:root {
    --felt: #15604a;
    --felt-dark: #0e3f31;
    --felt-light: #1b7a5e;
    --gold: #e7c463;
    --gold-dark: #b8862b;
    --cream: #f5efdd;
    --ink: #1c1c1c;
    --red: #c2362f;
    --black: #1c1c1c;
}

* { box-sizing: border-box; }

html, body {
    margin: 0;
    padding: 0;
    height: 100%;
    font-family: "Segoe UI", system-ui, -apple-system, sans-serif;
    color: var(--cream);
    background: radial-gradient(ellipse at top, var(--felt-light), var(--felt) 45%, var(--felt-dark) 100%);
    -webkit-tap-highlight-color: transparent;
}

#app, .app-shell { min-height: 100%; }

h1, h2 { font-weight: 800; letter-spacing: .02em; margin: 0; }

button {
    font: inherit;
    cursor: pointer;
    border: 1px solid var(--gold-dark);
    background: #1d2a25;
    color: var(--cream);
    padding: 8px 16px;
    border-radius: 9px;
    transition: transform .06s ease, background .15s ease, box-shadow .15s ease;
}
button:hover { background: #25382f; }
button:active { transform: translateY(1px); }
button.primary { background: linear-gradient(180deg, var(--gold), var(--gold-dark)); color: #2a1d05; border-color: var(--gold-dark); font-weight: 800; }
button.primary:hover { filter: brightness(1.06); }
/* Disabled controls must clearly read as unavailable (e.g. a peek button once its pile
   is fully revealed): muted, no hover/lift, not-allowed cursor. */
button:disabled {
    background: #2a2a2a; color: #ffffff55; border-color: #ffffff22;
    cursor: not-allowed; opacity: .55; filter: none; transform: none;
}
button:disabled:hover { background: #2a2a2a; filter: none; }
button.big { padding: 12px 26px; font-size: 17px; }
button.link { background: none; border: none; color: var(--gold); text-decoration: underline; padding: 6px; }

/* ---------------- Setup screen ---------------- */
.setup {
    min-height: 100vh;
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    gap: 10px;
    padding: 24px;
    text-align: center;
}
.setup h1 { font-size: 56px; color: var(--gold); text-shadow: 0 2px 0 #00000040; }
.tagline { color: #d8e8df; margin-top: -4px; }
.setup-card {
    background: #ffffff10;
    border: 1px solid #ffffff22;
    border-radius: 16px;
    padding: 22px 26px;
    display: flex;
    flex-direction: column;
    gap: 12px;
    align-items: center;
    margin-top: 8px;
    backdrop-filter: blur(4px);
}
.setup-card label { font-weight: 700; letter-spacing: .06em; text-transform: uppercase; font-size: 12px; color: #cfe3da; }
.opp-pick { display: flex; gap: 8px; }
.opp-pick button { width: 44px; height: 44px; padding: 0; font-weight: 800; }
.opp-pick button.active { background: linear-gradient(180deg, var(--gold), var(--gold-dark)); color: #2a1d05; }
.variant-pick { display: flex; gap: 8px; flex-wrap: wrap; justify-content: center; }
.variant-pick button { padding: 9px 14px; font-weight: 700; font-size: 13px; }
.variant-pick button.active { background: linear-gradient(180deg, var(--gold), var(--gold-dark)); color: #2a1d05; }
.hint { font-size: 13px; color: #bcd4ca; margin: 0; }
.rules { max-width: 560px; background: #ffffff10; border-radius: 12px; padding: 16px 20px; font-size: 14px; line-height: 1.5; text-align: left; }
.rules p { margin: 0 0 10px; }

/* ---------------- Table ---------------- */
.table {
    min-height: 100vh;
    display: flex;
    flex-direction: column;
    padding: 10px 14px 16px;
    gap: 8px;
    position: relative;
}
.topbar { display: flex; align-items: center; justify-content: space-between; }
.brand { font-weight: 800; color: var(--gold); font-size: 20px; letter-spacing: .04em; }
.status { font-size: 14px; color: #d8e8df; background: #00000030; padding: 4px 12px; border-radius: 20px; }
.topbar-actions { display: flex; gap: 4px; align-items: center; }

/* ---------------- 3-card-poker legend ---------------- */
.legend {
    position: fixed;
    top: 58px;
    right: 12px;
    width: 236px;
    z-index: 30;
    background: #0e3f31f2;
    border: 1px solid var(--gold-dark);
    border-radius: 12px;
    padding: 10px 13px 12px;
    box-shadow: 0 10px 28px #0008;
}
.legend-head { display: flex; align-items: center; justify-content: space-between; margin-bottom: 6px; }
.legend-head h3 { font-size: 12.5px; font-weight: 800; color: var(--gold); letter-spacing: .02em; text-transform: uppercase; }
.legend-close { background: none; border: none; color: #cfe3da; font-size: 20px; line-height: 1; padding: 0 4px; }
.legend-close:hover { background: none; color: var(--gold); }
.legend .lrow { display: flex; align-items: center; gap: 8px; padding: 4px 0; border-top: 1px dashed #ffffff1f; }
.legend .lrow:first-of-type { border-top: none; }
.legend .lname { flex: 0 0 74px; font-size: 12px; font-weight: 700; color: var(--cream); }
.legend .lex { display: flex; gap: 3px; }
.legend .mini {
    background: linear-gradient(160deg, #fffdf6, #f1e9d2);
    color: var(--black);
    border: 1px solid #0003;
    border-radius: 3px;
    padding: 2px 4px;
    font-size: 11.5px;
    font-weight: 800;
    line-height: 1.1;
}
.legend .mini.red { color: var(--red); }
.legend-foot { margin-top: 8px; font-size: 10.5px; line-height: 1.45; color: #bcd4ca; }
.legend-foot b { color: var(--gold); }

@media (max-width: 720px) {
    .legend { position: static; width: auto; margin: 0 auto; box-shadow: none; }
}

.opponents {
    display: flex;
    flex-wrap: wrap;
    gap: 10px;
    justify-content: center;
    align-items: flex-start;
}

.center {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 4px;
    padding: 6px 0;
}
.pot { font-size: 18px; background: #00000035; padding: 6px 18px; border-radius: 22px; border: 1px solid var(--gold-dark); }
.pot b { color: var(--gold); }
.narration { font-size: 13.5px; color: #cfe3da; min-height: 18px; text-align: center; max-width: 680px; }

/* Raise counter for the current betting round — shared by every playable game.
   Turns gold/“capped” when the 3-raise limit is reached. */
.raise-meter { font-size: 12px; font-weight: 800; letter-spacing: .02em; color: #cfe3da;
    background: #00000035; border: 1px solid #ffffff22; border-radius: 14px; padding: 3px 12px; }
.raise-meter.capped { color: #ffd9a8; border-color: var(--gold-dark);
    background: #3a2a0d66; box-shadow: 0 0 0 1px var(--gold-dark) inset; }

.hero-area {
    margin-top: auto;
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 10px;
}
.controls { display: flex; gap: 10px; align-items: center; flex-wrap: wrap; justify-content: center; min-height: 44px; }
.prompt { font-size: 14px; color: var(--cream); }
.prompt.muted { color: #9fb8ae; font-style: italic; }

/* ---------------- Seats ---------------- */
.seat {
    background: #00000022;
    border: 1px solid #ffffff1a;
    border-radius: 12px;
    padding: 8px 10px 6px;
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 5px;
    min-width: 120px;
    transition: box-shadow .2s, border-color .2s, opacity .2s;
}
.seat.hero { background: #00000033; padding: 12px 16px 8px; }
.seat.current { border-color: var(--gold); box-shadow: 0 0 0 2px var(--gold), 0 0 18px #e7c46355; }
.seat.folded { opacity: .42; }
.seat.out { opacity: .5; }
/* Busted player: no pyramid is dealt — show a placeholder in its place. */
.pyramid-out {
    display: flex; align-items: center; justify-content: center;
    min-height: 96px; padding: 8px 10px; text-align: center;
    font-size: 12px; font-weight: 700; letter-spacing: .02em; color: #9fb8ae;
    border: 1px dashed #ffffff26; border-radius: 10px; background: #00000018;
}
.seat-head { display: flex; justify-content: space-between; width: 100%; gap: 12px; font-size: 13px; }
.seat-name { font-weight: 700; display: inline-flex; align-items: center; gap: 5px; }
.dealer {
    display: inline-flex;
    align-items: center;
    justify-content: center;
    width: 18px;
    height: 18px;
    border-radius: 50%;
    background: linear-gradient(180deg, #fffdf6, #e7c463);
    color: #2a1d05;
    font-size: 11px;
    font-weight: 900;
    box-shadow: 0 1px 2px #0006;
}
.seat-stack { color: var(--gold); font-weight: 700; }
.seat-foot { min-height: 20px; }
.badge { font-size: 11px; font-weight: 700; background: #ffffff1f; border-radius: 6px; padding: 2px 8px; }
.badge.win { background: var(--gold); color: #2a1d05; }
.badge.fold { background: #00000040; color: #cbb; }

.pyramid { display: flex; flex-direction: column; align-items: center; gap: 4px; }
.prow { display: flex; gap: 4px; justify-content: center; }

/* ---------------- Cards ---------------- */
.card {
    --w: 46px;
    --rk: 13px;
    --pip: 26px;
    position: relative;
    width: var(--w);
    height: calc(var(--w) * 1.42);
    background: linear-gradient(160deg, #fffdf6, #f1e9d2);
    border-radius: 7px;
    border: 1px solid #0000001f;
    box-shadow: 0 2px 4px #00000055, inset 0 0 0 1px #ffffffaa;
    user-select: none;
    color: var(--ink);
    flex: none;
}
.card.sz-sm { --w: 38px; --rk: 11px; --pip: 21px; }
.card.sz-md { --w: 46px; --rk: 13px; --pip: 26px; }
.card.sz-lg { --w: 62px; --rk: 16px; --pip: 34px; }

.card .corner {
    position: absolute;
    display: flex;
    flex-direction: column;
    align-items: center;
    line-height: 1;
    font-weight: 800;
}
.card .corner .rk { font-size: var(--rk); letter-spacing: -0.04em; }
.card .corner .st { font-size: calc(var(--rk) * 0.82); margin-top: 1px; }
.card .corner.tl { top: 3px; left: 4px; }
.card .corner.br { bottom: 3px; right: 4px; transform: rotate(180deg); }

.card .pip {
    position: absolute;
    inset: 0;
    display: flex;
    align-items: center;
    justify-content: center;
    font-size: var(--pip);
    opacity: .92;
    pointer-events: none;
}
.card .red, .card.red { color: var(--red); }
.card .black, .card.black { color: var(--black); }

.card.facedown {
    background:
        repeating-linear-gradient(45deg, transparent, transparent 5px, #ffffff14 5px, #ffffff14 10px),
        linear-gradient(160deg, #2d5a9e, #1b3a73);
    border: 1px solid #ffffff40;
    box-shadow: 0 2px 4px #00000055, inset 0 0 0 2px #ffffff22;
}
.card.facedown .back {
    position: absolute;
    inset: 4px;
    border: 1px solid #ffffff44;
    border-radius: 4px;
}

.card.selected { outline: 3px solid var(--gold); outline-offset: 1px; transform: translateY(-5px); z-index: 2; }

/* A face-down deck pinned to the lower-left corner of the table. The flying-deal
   animation (card-deal.js) deals cards out from here and shrinks them to the seat
   size. Shared by every playable game (Pyramid, ThreeFour War, …). */
.card-deck { position: fixed; left: 22px; bottom: 22px; width: 84px; height: 119px; z-index: 5; }
.card-deck .pile {
    position: absolute; inset: 0; border-radius: 9px;
    background:
        repeating-linear-gradient(45deg, transparent, transparent 4px, #ffffff14 4px, #ffffff14 8px),
        linear-gradient(160deg, #2d5a9e, #1b3a73);
    border: 1px solid #ffffff40; box-shadow: 0 2px 4px #00000055, inset 0 0 0 2px #ffffff22;
}
.card-deck .pile:nth-child(2) { transform: translate(3px, -3px); }
.card-deck .pile:nth-child(3) { transform: translate(6px, -6px); }
.card-deck .deck-label {
    position: absolute; bottom: -17px; left: -4px; right: -4px; text-align: center;
    font-size: 11px; letter-spacing: .08em; text-transform: uppercase; color: #ffffff66;
}
.card-deck.dealing { animation: deck-deal .4s ease; }
@keyframes deck-deal { 30% { transform: translateY(-2px) rotate(-2.5deg); } }
@media (prefers-reduced-motion: reduce) { .card-deck.dealing { animation: none; } }
@media (max-width: 720px) {
    .card-deck { left: 10px; bottom: 10px; width: 60px; height: 85px; }
}

/* Bench: extra dealt cards under a burn variant, waiting to be placed or discarded. */
.bench { display: flex; flex-direction: column; align-items: center; gap: 8px; margin-top: 10px;
    padding: 12px 14px; border: 1px dashed #ffffff2e; border-radius: 14px; background: #ffffff0d; }
.bench-label { font-size: 12.5px; color: #bcd4ca; text-align: center; }
.bench-row { display: flex; gap: 10px; flex-wrap: wrap; justify-content: center; }
.bench-row .card.selected { outline: 3px solid var(--gold); outline-offset: 1px; transform: translateY(-5px); z-index: 2; }
.card.win { box-shadow: 0 0 0 2px var(--gold), 0 0 16px #e7c463cc; transform: translateY(-3px); z-index: 2; }
/* The hero's own cards that aren't turned up yet: shown so you can plan, but overlaid
   with the blue "face-down" wash so it's unmistakable the table can't see them — one
   of these stays hidden until the final round, exactly like every opponent's. */
.card.dim::after {
    content: "";
    position: absolute;
    inset: 0;
    border-radius: 7px;
    border: 1px solid #ffffff55;
    background:
        repeating-linear-gradient(45deg, transparent, transparent 5px, #ffffff10 5px, #ffffff10 10px),
        linear-gradient(160deg, #2d5a9e73, #1b3a738f);
}
.card.dim .corner, .card.dim .pip { opacity: .85; }   /* still legible under the wash */
.card[role="button"] { cursor: pointer; transition: transform .08s ease, box-shadow .12s ease; }
.card[role="button"]:hover { transform: translateY(-4px); box-shadow: 0 5px 10px #0008; }
.card.grab { cursor: grab; }
.card.grab:active { cursor: grabbing; }
.card.dragging { opacity: .35; transform: scale(.94); }

/* Swap target: the card you're hovering while dragging pulses to show it'll swap. */
.card.dragover {
    outline: 3px dashed var(--gold);
    outline-offset: 2px;
    z-index: 4;
    animation: swap-hint .5s ease-in-out infinite;
}
@keyframes swap-hint {
    0%, 100% { transform: translateY(-3px) scale(1.04); box-shadow: 0 6px 14px #0009, 0 0 0 2px #e7c46355; }
    50%      { transform: translateY(-3px) scale(1.12); box-shadow: 0 10px 20px #000a, 0 0 0 3px #e7c46399; }
}
@media (prefers-reduced-motion: reduce) {
    .card.dragover { animation: none; transform: translateY(-3px) scale(1.06); }
}

/* ---------------- Showdown overlay ---------------- */
.overlay {
    position: fixed;
    inset: 0;
    background: #000000aa;
    display: flex;
    align-items: center;
    justify-content: center;
    padding: 20px;
    z-index: 20;
}
.result {
    background: linear-gradient(180deg, #1b3a30, #11271f);
    border: 1px solid var(--gold-dark);
    border-radius: 16px;
    padding: 22px 26px;
    max-width: 460px;
    width: 100%;
    text-align: center;
    box-shadow: 0 20px 60px #000a;
}
.result h2 { color: var(--gold); margin-bottom: 14px; }

/* "Study the board": minimize the result panel after a hand, plus a floating button
   to bring it back, so the final table stays visible. Shared by every playable game. */
.result .studyboard { display: block; margin: 10px auto 0; }
.show-result {
    position: fixed; right: 16px; bottom: 16px; z-index: 60;
    background: linear-gradient(180deg, var(--gold), var(--gold-dark)); color: #2a1d05;
    border: 1px solid var(--gold-dark); border-radius: 10px; font-weight: 800;
    padding: 10px 18px; box-shadow: 0 4px 12px #0007;
}
.rows { display: flex; flex-direction: column; gap: 8px; margin-bottom: 14px; }
.rrow {
    display: grid;
    grid-template-columns: 64px 1fr auto;
    grid-template-areas: "label win amt" "label desc amt";
    gap: 0 10px;
    background: #ffffff10;
    border-radius: 8px;
    padding: 8px 12px;
    text-align: left;
    align-items: center;
}
.rlabel { grid-area: label; font-weight: 800; text-transform: uppercase; font-size: 12px; color: var(--gold); }
.rwin { grid-area: win; font-weight: 700; }
.ramt { grid-area: amt; font-weight: 800; color: var(--gold); }
.rdesc { grid-area: desc; font-size: 12px; color: #bcd4ca; }
.net { font-size: 15px; margin: 6px 0 14px; }
.net.up b { color: var(--gold); }
.bust { color: #ff9b8f; font-weight: 700; }
.win { color: var(--gold); font-weight: 800; font-size: 17px; margin: 6px 0 14px; }

/* ---------------- Blazor framework bits ---------------- */
.blazor-error-boundary {
    background: #b32121;
    padding: 1rem;
    color: white;
}
.blazor-error-boundary::after { content: "An error has occurred." }

#blazor-error-ui {
    background: #2a1d05;
    color: var(--cream);
    bottom: 0;
    display: none;
    left: 0;
    padding: 0.8rem 1.4rem;
    position: fixed;
    width: 100%;
    z-index: 1000;
    box-shadow: 0 -1px 2px #0006;
}
#blazor-error-ui .dismiss { cursor: pointer; position: absolute; right: 1rem; top: .75rem; }

.loading-progress {
    position: absolute;
    display: block;
    width: 8rem;
    height: 8rem;
    inset: 30vh 0 auto 0;
    margin: 0 auto;
}
.loading-progress circle {
    fill: none;
    stroke: #ffffff33;
    stroke-width: 0.5rem;
    transform-origin: 50% 50%;
    transform: rotate(-90deg);
}
.loading-progress circle:last-child {
    stroke: var(--gold);
    stroke-dasharray: calc(3.141 * var(--blazor-load-percentage, 0%) * 0.8), 500%;
    transition: stroke-dasharray 0.05s ease-in-out;
}
.loading-progress-text {
    position: absolute;
    text-align: center;
    font-weight: bold;
    color: var(--cream);
    inset: calc(30vh + 3.25rem) 0 auto 0;
}
.loading-progress-text:after { content: var(--blazor-load-percentage-text, "Loading"); }

/* ---------------- Not-yet-interactive gate ---------------- */
/* A prerendered /play page is fully drawn but cannot respond to a click until the WebAssembly
   runtime has loaded. Instead of letting controls silently swallow input, block the whole table
   and mute every control so it plainly reads as unavailable — same muted treatment as a genuinely
   disabled button above — then clear the moment the game goes interactive. */
.game-gate-waiting {
    pointer-events: none;
    user-select: none;
}
.game-gate-waiting button,
.game-gate-waiting input,
.game-gate-waiting select,
.game-gate-waiting textarea {
    background: #2a2a2a; color: #ffffff55; border-color: #ffffff22;
    cursor: not-allowed; opacity: .55; filter: none; transform: none;
}
.game-gate-waiting a { opacity: .55; cursor: not-allowed; }

.game-gate-banner {
    position: fixed;
    z-index: 50;
    inset: 0 0 auto 0;
    display: flex;
    align-items: center;
    justify-content: center;
    gap: 10px;
    padding: 10px 16px;
    background: #14201bee;
    border-bottom: 1px solid var(--gold-dark);
    color: var(--cream);
    font-weight: 700;
    letter-spacing: .2px;
}
.game-gate-spinner {
    width: 15px;
    height: 15px;
    border: 2px solid #ffffff33;
    border-top-color: var(--gold);
    border-radius: 50%;
    animation: game-gate-spin .8s linear infinite;
}
@keyframes game-gate-spin { to { transform: rotate(360deg); } }

/* Respect a reduced-motion preference — hold a static ring rather than spinning. */
@media (prefers-reduced-motion: reduce) {
    .game-gate-spinner { animation: none; }
}
